Chibi Chase | Rainbow Reflex | Death Witch: Isha
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All of my Game Design work is with Stray Cat Studios, who's website you can visit for further details. For now, here I will show case some highlights of the work I do over there!
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Chibi Chase Chibi Chase was a week long challenge between me and two other artists. Goal is to start with nothing, and get a game released on Google Play within a week,
It is a simple cat and mouse game, where you play as the mouse collecting sushi and running away from cats. We also incorporated original J-Pop influenced music, level difficulties, and the whole game was fairly random generated. This was right after college and is no longer available for the time being (until we can update it!) |
Rainbow Reflex Rainbow Reflex was a between projects sort of game. Over at Stray Cat Studios, there are multiple things going on at a time due to the distance of everyone. So to keep busy at all times, I practiced my UE4 Blueprinting and created this little experiment.
Neon lights are coming at you, & you must quickly change your color in order to match. It's easy to learn the pattern in this game, but much more difficult to master, making the different difficulty levels perfect for anyone. Fun, addictive, and simple, its a good mobile game for anyone to kill some time! Currently unavailable until we can properly update it, but when we do, there will also be a new play mode involving how fast you can recall complimentary colors! |
Death Witch: Isha Death Witch: Isha as of now is a proof of concept on Google Play. The plans for this game is much bigger and for Steam, but getting a small playable version for mobile will allow more people to check it out easier.
In this lite version, you play as a cute little witch, Isha, and collect lost spirits while summoning demon turrets to fight off holy knights. Imagine a "Diablo" sort of twist to the simplicity of PAC-MAN, including a variety of power ups and secrets. My main roles were game designer/ developer, co level designer, co modeler/texture artist/ technical artist, and programming. |
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